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I am a multi-disciplined high-end CG artist with 7+ years of production experience. I am eternally passionate about games, movies, storytelling, and all things creative. I have comprehensive experience using creative problem-solving to meet and exceed the highest of client expectations. I have a history of delivering high-end results on a wide range of productions in the episodic, commercial, VR, and AR industries. My experience is a blend of offline and game art workflows and pipelines. I have an exceptional ability to create assets and environments from start to finish with tight art direction and technical paraments. I am constantly learning and developing artistic and technical skills to always improve as an artist and to keep up with the latest technology and techniques.
I currently live in Los Angeles.